Baldur's Gate 3 AAA anomaly
Why the game Baldur’s Gate 3 is a rare AAA Game these day.
Came across this video by No Clip Channel Creator Danny O’Dwyer On why a game like Baldur’s Gate 3 game Is rare to make and release.
Created as part of a series By Design for VC Film A16Z Games on their games Youtube channel.
https://x.com/a16zgames/status/1719773981882867886?s=46
You can read more on the episode on Game World Observer:
One of the secrets to the game’s commercial success is that it appeals to both players who though they’d like it, and people who thought they’d never like it.
He added that the Early Access period helped the studio form the community around the game, which then allowed the devs to get a “microcom of a broader audience.” With BG3 spending nearly three years in EA, Larian could better understand what resonates with the players and always stay in touch with them, shaping the final version of the project together.
O’Dwyer also reminded viewers that it takes an enormous budget to make a game with this level of quality and production in 2023. “Successful games come from both small teams and large teams,” he said. “But both of these are usually in need of some funding.”
“Given the time it takes to make AAA games in this modern era, just the level of capital investment required is simply out of reach for most. Making games of this scale and level of quality requires smart business planning. And while Baldur’s Gate 3 was likely not financed from the CEO’s savings account, it is the CEO’s vision that made this game possible.”
Baldur’s Gate 3 the new standard (https://m.youtube.com/watch?v=URHWLuremw8)